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Honda Motos
Project type
Miagui
Role
Scene assembly, lookdev, lighting and rendering
A 360 interactive animation that I worked on as part of the Miagui team. I was responsible for the garage scene assembly, lookdev, and lighting. As well as assembling the river and waterfall on the main scene and overseeing the final render of the animation in Unreal Engine. Garage scenes were done in 3Ds Max and Corona Renderer, and the main animation was done in UE5.








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